Close-knit Team
A close sense of comradery and dedication to our work.
Serenity Forge is always looking for passionate, dedicated people to join our team. If you believe in making meaningful, life-changing games, you might be just who we’re looking for.
For each job opening, follow the "Apply for this job" link to our recruiting page to fill out an application, and the hiring manager will be in touch for further information.
We are a long-term driven studio that’s always on the lookout for new opportunities in original IP development, co-development, client work, and publishing. We want our team to always be excited not only for the current project they’re working on, but even more excited for the next project down the line.
Take a look at some of the perks and benefits we offer to full-time employees below!
A close sense of comradery and dedication to our work.
401(k) retirement savings plan with generous employer match.
Comprehensive medical plans including dental coverage for you to choose from based on your needs.
Whether you’re an efficient worker who values work-life balance or an extremely hard worker who gives 110%, we value and reward a wide range of employees.
Extended company holiday breaks.
A growing studio with potential opportunities to greatly advance your technical, creative, or leadership roles.
Serenity Forge is looking for a Level (Environment) Artist to help build a rich interactive world for a 3D game project under development in Unreal Engine 5. Under the supervision of the Art Director and in collaboration with narrative and game designers, you will work in Unreal Engine 5 to craft compelling game environments through new and existing 3D assets, creative lighting, and overall composition of the space.
This position may be remote, but the strongest candidates will be located in Colorado or willing to relocate in the near future, all else being equal.
Serenity Forge is looking for a Technical Artist for a 3D game project under development in Unreal Engine 5. Under the supervision of the Art Director and in concert with artists and programmers, you will develop shaders and VFX, assist with the creation of technical standards and tools for the art team, and help build and maintain a strong visual pipeline.
This position may be remote, but the strongest candidates will be located in Colorado or willing to relocate in the near future, all else being equal.