Join the Team

Serenity Forge is looking for passionate, dedicated people to join our team. If you believe that video games can become as respected and widely accepted as other forms of mainstream entertainment, you might be just who we’re looking for.

How to Apply

For specific job openings, include the title of the job and your name in the email subject line. If you’d like to apply for a job that’s not listed, start the subject line with “Open Application."

What you'll need:

  • A cover letter
  • Your resumé
  • Any supplementary material/links that you think are relevant
View Openings

Why work with us?

We are a long-term driven studio that’s always on the lookout for new opportunities in original IP development, co-development, client work, and publishing. We want our team to always be excited not only for the current project they’re working on, but even more excited for the next project down the line.

Take a look at some of the perks and benefits we offer to full-time employees below!

Close-knit Team

A close sense of comradery and dedication to our work.

Long-term Mindset

Always on the lookout for the next project that will keep our teams motivated, challenged, and inspired.

Health & Dental Insurance

Comprehensive medical plans including dental coverage for you to choose from based on your needs.

Generous PTO and Performance-driven Rewards

Whether you’re an efficient worker who values work-life balance or an extremely hard worker who gives 110%, we value and reward a wide range of employees.

Generous Holidays

Extended company holiday breaks.

Career Advancement

A growing studio with potential opportunities to greatly advance your technical, creative, or leadership roles.

Graphic Designer

In-office or near office

We are looking for a Graphic Designer to create graphics and illustrations for digital placements and physical products. In collaboration with the marketing and distribution teams, you will help craft and execute the visual language of our physical releases, merchandise, and digital presence.

Role Responsibilities

  • Create assets to be used in digital storefronts, social media, and advertisements using both existing assets and new images that you create
  • Create mockups, assets, and final designs for product design following strict guidelines, such as physical box art and discs
  • Create merchandise designs for Serenity Forge and partners such as t-shirts, vinyls, stickers, etc.

Your Qualifications

  • Proven experience with Adobe Photoshop and Illustrator
  • Knowledge of Adobe InDesign
  • Experience working in both digital and print formats
  • Good eye for layouts, typography, and color theory
  • Knowledgeable about many types of file formats and CMYK/PMS colors
  • Proficiency with creating and working with vector graphics
  • Proficiency with creating 2D digital illustrations that adapt to various art styles for digital and print mediums
  • Able to work with multiple teams to create fast iterations from feedback
  • Strong self-organizing skills

Bonus Skills & Experience

  • Passion for games and the video game industry
  • Familiarity with the Atlassian suite (Jira, Confluence, Sourcetree)
  • Experience creating GIFs and moving animations
  • Experience with product design
  • Experience with foil printing, die-cut design, embossing, acrylic/PBC plastic materials
Apply for this job

Programmer (Unreal)

Remote or In-Office

We are looking for a driven and detail-oriented programmer to join our team on a new game development project in Unreal Engine. In collaboration with other programmers and technical specialists, you will help construct and execute the engineering backbone of a new immersive 3D game in Unreal. This position may be remote.

Role Responsibilities

  • Help your team plan, architect, and implement new systems, mechanics, and tools in a new, cutting-edge engine
  • Work with other programmers to maintain high quality coding standards
  • Work with your manager and teammates to ensure development deadlines are met while achieving the highest work quality possible
  • Contribute technical and creative ideas towards all aspects of development
  • Coordinate with the producer and the other component leads to set milestone goals and run an efficient production pipeline

Your Qualifications

  • Proven experience with Unreal Engine and C++ on a shipped game
  • Experience with version control for game development (ideally, Perforce)
  • Ability to adapt to the fluid needs of a burgeoning project team
  • Proactive communication and collaboration, familiarity with Agile/Scrum processes
  • Detail-oriented, can comprehend project directives and philosophies and integrate them into day-to-day work

Bonus Skills & Experience

  • Experience with project planning and managing other developers
  • Interest in tools-driven procedural game development
  • Familiarity with the Atlassian suite (Jira, Confluence, etc.)
  • Passion for games and the video games industry
Apply for this job

3D Animator / Rigger

Remote or In-Office

We are looking for a 3D Animator and Rigger to join our art team on a new game development project in Unreal Engine. This position may be remote.

Role Responsibilities

  • Rig assets and craft animations in accordance with the artistic direction of the game
  • Collaborate with the art and technical teams in the creation of a robust animation pipeline
  • Work with other artists to solve problems in the art direction, pipeline, and development process
  • Deliver work of consistent quality within set deadlines and schedules

Your Qualifications

  • Proficiency in Blender and/or Maya
  • Ability to effectively communicate creative and technical ideas and needs
  • Detail-oriented and highly motivated to craft exceptional artistic work
  • Shipped a commercially developed 3D game

Bonus Skills & Experience

  • Experience with animation and rigging tools in Unreal Engine
  • Experience working with motion capture
  • Familiarity with task and collaboration tools like Jira and Confluence
  • Passion for games and the video game industry
Apply for this job

Technical Artist

Remote or In-Office

We are looking for a Technical Artist to create effects, shaders, and other technical art for an upcoming 3D game project.

Role Responsibilities

  • Proactively communicate with members of the team to improve the quality of visual effects
  • Coordinate with engineers to integrate tech art into the game's functionality
  • Create shaders, effects, and procedural tools to facilitate various unique visual styles
  • Develop spec appropriate and optimized work
  • Perform R&D for any new technology needed for solving various technical challenges

Your Qualifications

  • Knowledge of both aesthetic and technical aspects of game art
  • Experience in technical art on a team project
  • Understanding of 3D asset workflows and optimization
  • Experience with node graphs, VFX graphs, and particle systems
  • Experience in Unity and C#
  • Ability to effectively communicate ideas and needs

Bonus Skills & Experience

  • Additional 3D art experiences such as modeling, rigging, and lighting
  • Additional programming experiences that would facilitate production and integration of technical art and related tools
  • Experience in shader programming (HLSL or GLSL)
  • Experience in Unreal and C++
  • Experience with procedural art tools like Houdini
  • Passion for games and the video game industry
  • Shipped a commercially developed game
Apply for this job

Art Director

Boulder, CO

We are looking for an Art Director to oversee the stylistic and asset production needs for a new game development project. Under the supervision of the project director and in collaboration with the other component leads, you will shepherd the art and animation team to create striking visual assets for an immersive 3D game.

Role Responsibilities

  • Craft a unique visual language and artistic pipeline in concert with the vision of the project director
  • Supervise a team of roughly 10 people of multiple disciplines within the spectrum of art and animation asset production
  • Review artistic work product to ensure it conforms to the highest standards and a cohesive artistic vision
  • Work with your art and animation staff to ensure development deadlines are met
  • Work with the producer and the other component leads to set milestone goals and coordinate an efficient production pipeline

Your Qualifications

  • Proven experience with Unity on a commercially shipped game
  • Proven experience with current 2D and 3D software used in asset development pipelines such as Maya, Photoshop, Substance, and Zbrush (or equivalents)
  • Understanding of game art production pipelines
  • Experience with Agile/Scrum processes, and assigning/distributing tasks to a team
  • Ability to adapt stylistic preferences to the specific needs of a project
  • Ability to understand and integrate business objectives and philosophies and synthesize them into the game’s artistic vision
  • Experience with art direction on a 3D game
  • Experience managing a team of 5+ people

Bonus Skills & Experience

  • Experience with Jira, Confluence, Sourcetree
  • Experience dealing with contractors and contracting studios
  • Passion for games and the video games industry
Apply for this job

3D Artist

Remote or In-Office

We are looking for a 3D generalist to join our art team to contribute assets towards our upcoming 3D game projects.

Role Responsibilities

  • Model, sculpt, and rig assets in accordance with the art direction of the game
  • Work with other artists to solve problems in the art direction, pipeline, and development process
  • Create assets of consistent quality within set deadlines and schedules

Your Qualifications

  • Experience in Blender and/or Maya (Maya strongly preferred)
  • Experience in creating props, foliage, and environmental 3D assets
  • Experience in Unity
  • Experience working on a video game project with a team
  • Ability to effectively communicate ideas and needs

Bonus Skills & Experience

  • Strong skills in organic environment/creature/character modeling
  • Skills in animation and rigging
  • Experience and willingness to help with textures and materials
  • Passion for games and the video game industry
  • Shipped a commercially developed game
Apply for this job

VFX Artist

Remote

We are looking for a Visual Effects Artist to help the art and engineering team bring our next game to life. This position can be remote.

Role Responsibilities

  • Create shaders, effects, and procedural tools to facilitate various unique visual styles
  • Proactively communicate with members of the team to improve the quality of visual effects
  • Work with and take directions from the Art Director and Lead Artist
  • Perform R&D for any new technology needed for content implementation

Your Qualifications

  • Knowledge of both aesthetic and technical aspects of game art
  • Experience in technical and effects art on a team project
  • Understanding of 3D asset workflows and optimization
  • Experience with node graphs, VFX graphs, and particle systems
  • Experience in Unity
  • Ability to effectively communicate ideas and needs

Bonus Skills & Experience

  • Additional 3D art experiences such as modeling, rigging, and lighting
  • Experience in 2D frame-by-frame effects animation
  • Experience in shader programming (HLSL or GLSL)
  • Experience in Unreal Engine
  • Passion for games and the video game industry
  • Shipped a commercially developed game
Apply for this job

Apply now

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